

After doing the same to all of the different object it was starting to take shape and form

After sulpting the object the best i could i was then able to add more polygons, doing so then made the object to become more smoother and have a more natural look to it and that helps me to accomplish what i was after.

In order for me to be able to sculpt i'm going to have to more the polygons around, which are all those purple dots on the object. To start off i need the object to have as few polygons as possible, this is so that the memory doesn't get to be and that can lead to rendering problems.

More modeling, here i've created a basic shape of a sofa and its not going to be as easily made as the table. Its goin to need a lot of sculpting and reshaping in order for it to look right.
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